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Simulation |
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Written by admin
Tuesday, 12 August 2008 15:30 |
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We provide a complete line of Simulation Interfaces (Car, Flight etc) which are used in both Simulation and in Gaming. The principal aim of simulation is to provide a platform on which environments or technology, either real or proposed, may be recreated for the purposes of training, visualization, research and gaming. Simulators fidelity range widely; some aim to recreate an environment or system to such a high degree that it is difficult to distinguish between the simulator and the real system, while others simply aim to recreate a small part of a system, or to present the system as a whole in a more compact and stylized fashion.
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Last Updated ( Sunday, 14 November 2010 19:16 )
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